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Pbuild

Worlds Remain.

Pbuild is a first-person planet-building game in Unity. The player wakes aboard a vast, ancient worldship, writes planets whose properties follow from real physics, and then explores them. Development started on 16 September 2026, and the game has been built over 54 working sessions.

Progress and roadmap

What we build on it

Picture a world you spoke three sessions ago. It passed the Keepers' weighing, it remained, and you left it turning under its fallow star. Now picture going back and finding it cooling. Ice is creeping down from its poles, and its green is thinning at the edges. It isn't dead yet, but it is slipping

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The Foundation Held

We are at fifty sessions in now.. Somewhere in between, the project changed character. It stopped being a set of impressive rooms and turned into something solid enough to carry a game. This post catches up on nineteen dark sessions.

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